Dont know if its a feature or a bug: If the board is completed with a tile like the Axe, it instantly deletes everything instead of letting the axe take an action.
Bug found: If a potion (specifically the extra health one as I havn't tested the other one) is drunk directly before moving on to the next map(not the next tile but the next area), it does not take effect
Similar, I've had a few such gliches with other tiles, too. And there seem to be problems is object layers (the cannon tile appears behind the treasure box) as well as camera zoom weirdness (when it zooms in to select an item, if you check your inventory at that time they exceed the bounds of the camera). There's more - but it's a great little game that just needs polishing.
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Dont know if its a feature or a bug: If the board is completed with a tile like the Axe, it instantly deletes everything instead of letting the axe take an action.
It’s not a bug, but I suppose I could add that functionality… I’ll test it out!
Bug found: If a potion (specifically the extra health one as I havn't tested the other one) is drunk directly before moving on to the next map(not the next tile but the next area), it does not take effect
I enjoyed it too
Really good game!
Bug Report! I encountered a bug where the game crashes:
1. Place a bomb tile at the center.
2. Your rival place a chain-tile (which chains health to adjacent tiles).
3. Use a lightning tile to destroy the chain-tile.
4. The game crashes.
Similar, I've had a few such gliches with other tiles, too. And there seem to be problems is object layers (the cannon tile appears behind the treasure box) as well as camera zoom weirdness (when it zooms in to select an item, if you check your inventory at that time they exceed the bounds of the camera). There's more - but it's a great little game that just needs polishing.
The bomb tile causes a few unexpected issues with per-turn effects (like chain and plague). I’m on it! Thanks for reporting :)
Awesome!
Its looks very cool and its have a good idea.
really love the concept. Looking forward the full version!