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This is a submission to
Post Jam "Jam" #9
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Devlog
Submission to Post Jam "Jam" #9
TIC TACTIC
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Devlog
A little bedside update
September 07, 2024
by
unbreaded
I'm writing this update from the comfort of my bed, where I reside as I recover from COVID. Yes, you heard that right: I have contracted Coronavirus in the year 2024. Between this unfortunate virus an...
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V4 - Location, Location, Location
August 27, 2024
by
unbreaded
Welcome back to another episode of "What's new in Tic Tactic?" This update features some big changes to the core gameplay loop that are going to influence the shape of the game in coming updates. Wya?...
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V3 - Learning how to balance a scoring system
August 15, 2024
by
unbreaded
1
I just published the third official update to TIC TACTIC. It's a smaller update, but I'll provide a quick rundown of the changes below. This is a much more design-focused dev log given the nature of t...
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WHAT NOW?! (Update 2)
August 06, 2024
by
unbreaded
The Deckbuilder Update At long last, it's finally here: TIC TACTIC is finally a deckbuilder. Ok, yes, it was technically a deckbuilder before. You could collect tiles, and whatever tile you used was d...
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WHAT HAVE YOU DONE? (Update #1)
July 31, 2024
by
unbreaded
Thank you all for your feedback so far! I'm back to announce that the first update is now live. Below, I'll outline all the updates I've made and as well as the things I've learned. Preview System Iss...
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What if tic-tac-toe was a deckbuilder?
July 27, 2024
by
unbreaded
If you were curious, well, look no further! TIC TACTIC is here to answer all those questions ;) TIC TACTIC is a roguelike, deckbuilding take on tic-tac-toe. You can collect tiles with unique effects a...
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