A little bedside update
I'm writing this update from the comfort of my bed, where I reside as I recover from COVID. Yes, you heard that right: I have contracted Coronavirus in the year 2024. Between this unfortunate virus and a short vacation last weekend (coincidence? I think not.), I have been slightly delayed with the larger update I mentioned in the previous dev log. However, I did update the build and will quickly run through the changes below.
For more complete update notes, check back next week!
The above screenshot highlights two big changes:
- Reroll: You can now pay a sum to reroll the reward options. Low on health? Then pony up the funds and cross your fingers.
- Gold: You now gain gold from defeating enemies. The amount is static, but this will change in a future update.
These changes are a precursor to a much larger economy update that is still in the works.
Other changes include:
- AI has been updated. It will now ramp up more slowly, but the end result will be a smarter AI that actually knows what tile it is planning to play.
- Tile logic got a slight change. Turn-based tile effects now always execute at the start of the turn, rather than after 2 players use turns.
- Some visual bugs have been taken care of, including overlapping enemy sprites and full-screen mode.
- There was a bug that prevented the game from continuing on restart and required a hard reboot (read: refreshing the browser). That has been fixed.
- Combos! Multiple three-in-a-rows, including those that are created by a tile's destroy effect, are now counted back-to-back.
That's all I have for now! There are other changes, but the mental fog is causing me to forget, so I'll add a description of them in the next update.
Files
Tic Tactic
What if tic-tac-toe was a roguelike deckbuilder?
Status | In development |
Author | unbreaded |
Genre | Card Game, Strategy |
Tags | Board Game, Deck Building, Pixel Art, Procedural Generation, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
Accessibility | Color-blind friendly, One button |
More posts
- Need to take a break? Update 916 days ago
- Potions, piles, and pumpkins? - Update 828 days ago
- Invade the Capital in the BIGGEST UPDATE YET!42 days ago
- Lots of things to talk about in Update #657 days ago
- Tile Index58 days ago
- V5 IS HERE!64 days ago
- V4 - Location, Location, Location87 days ago
- V3 - Learning how to balance a scoring system99 days ago
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